<?xml version="1.0" encoding="iso-8859-1" ?> 

<shoot-config>
	<command-list key-delay="0">
		<!-- wingman combat management 1 -->
		<command name="WINGMAN attack my target" phrase="attack my target">
			<sequence keys="W1" />
		</command>
		<command name="WINGMAN buddy spike" phrase="buddy spike">
			<sequence keys="W2" />
		</command>
		<command name="WINGMAN raygun" phrase="raygun">
			<sequence keys="W3" />
		</command>
		<command name="WINGMAN weapons free" phrase="weapons free">
			<sequence keys="W4" />
		</command>
		<command name="WINGMAN weapons hold" phrase="weapons hold">
			<sequence keys="W5" />
		</command>
		<command name="WINGMAN check your six" phrase="check six">
			<sequence keys="W6" />
		</command>
		<command name="WINGMAN clear my six" phrase="clear my six">
			<sequence keys="W7" />
		</command>
		<command name="WINGMAN attack targets" phrase="attack targets">
			<sequence keys="W8" />
		</command>
		<command name="WINGMAN go shooter" phrase="go shooter">
			<sequence keys="W9" />
		</command>
		<command name="WINGMAN go cover" phrase="go cover">
			<sequence keys="W0" />
		</command>
		<!-- wingman combat management 2 -->
		<command name="WINGMAN rejoin" phrase="rejoin">
			<key type="W" repeat="1" />
			<key type="2" />
		</command>
		<command name="WINGMAN run single-side offset" phrase="single side offset">
			<key type="W" repeat="2" />
			<key type="2" />
		</command>
		<command name="WINGMAN pince" phrase="pince">
			<key type="W" repeat="2" />
			<key type="3" />
		</command>
		<command name="WINGMAN posthole" phrase="posthole">
			<key type="W" repeat="2" />
			<key type="4" />
		</command>
		<command name="WINGMAN chainsaw" phrase="chainsaw">
			<key type="W" repeat="2" />
			<key type="5" />
		</command>
		<command name="WINGMAN split wing" phrase="split wing">
			<key type="W" repeat="2" />
			<key type="6" />
		</command>
		<command name="WINGMAN glue wing" phrase="glue wing">
			<key type="W" repeat="2" />
			<key type="7" />
		</command>
		<command name="WINGMAN drop stores" phrase="drop stores">
			<key type="W" repeat="2" />
			<key type="8" />
		</command>
		<!-- wingman mission management -->
		<command name="WINGMAN resume mission" phrase="resume mission">
			<key type="W" repeat="3" />
			<key type="1" />
		</command>
		<command name="WINGMAN return to base" phrase="return to base">
			<key type="W" repeat="3" />
			<key type="2" />
		</command>
		<command name="WINGMAN radar to standby" phrase="radar off">
			<key type="W" repeat="3" />
			<key type="3" />
		</command>
		<command name="WINGMAN activate radar" phrase="radar on">
			<key type="W" repeat="3" />
			<key type="4" />
		</command>
		<command name="WINGMAN say position" phrase="say position">
			<key type="W" repeat="3" />
			<key type="5" />
		</command>
		<command name="WINGMAN say damage" phrase="say damage">
			<key type="W" repeat="3" />
			<key type="6" />
		</command>
		<command name="WINGMAN say status" phrase="say status">
			<key type="W" repeat="3" />
			<key type="7" />
		</command>
		<command name="WINGMAN say fuel" phrase="say fuel">
			<key type="W" repeat="3" />
			<key type="8" />
		</command>
		<command name="WINGMAN say weapons" phrase="say weapons">
			<key type="W" repeat="3" />
			<key type="9" />
		</command>
		<command name="WINGMAN take the lead" phrase="take the lead">
			<key type="W" repeat="3" />
			<key type="0" />
		</command>
		<!-- wingman id management -->
		<command name="WINGMAN turn on smoke" phrase="smoke on">
			<key type="W" repeat="4" />
			<key type="1" />
		</command>
		<command name="WINGMAN turn off smoke" phrase="smoke off">
			<key type="W" repeat="4" />
			<key type="2" />
		</command>
		<command name="WINGMAN turn ECM on" phrase="music on">
			<key type="W" repeat="4" />
			<key type="3" />
		</command>
		<command name="WINGMAN turn ECM off" phrase="music off">
			<key type="W" repeat="4" />
			<key type="4" />
		</command>
		<!-- wingman formation management 1 -->
		<command name="WINGMAN close up" phrase="close up">
			<key type="W" repeat="5" />
			<key type="1" />
		</command>
		<command name="WINGMAN switch side" phrase="switch side">
			<key type="W" repeat="5" />
			<key type="2" />
		</command>
		<command name="WINGMAN break right" phrase="break right">
			<key type="W" repeat="5" />
			<key type="3" />
		</command>
		<command name="WINGMAN break left" phrase="break left">
			<key type="W" repeat="5" />
			<key type="4" />
		</command>
		<command name="WINGMAN go higher" phrase="go higher">
			<key type="W" repeat="5" />
			<key type="5" />
		</command>
		<command name="WINGMAN go lower" phrase="go lower">
			<key type="W" repeat="5" />
			<key type="6" />
		</command>
		<command name="WINGMAN flex" phrase="flex">
			<key type="W" repeat="5" />
			<key type="7" />
		</command>
		<command name="WINGMAN kickout" phrase="kickout">
			<key type="W" repeat="5" />
			<key type="8" />
		</command>
		<!-- wingman formation management 2 -->
		<command name="WINGMAN go wedge" phrase="go wedge">
			<key type="W" repeat="6" />
			<key type="1" />
		</command>
		<command name="WINGMAN go trail" phrase="go trail">
			<key type="W" repeat="6" />
			<key type="2" />
		</command>
		<command name="WINGMAN go ladder" phrase="go ladder">
			<key type="W" repeat="6" />
			<key type="3" />
		</command>
		<command name="WINGMAN go stack" phrase="go stack">
			<key type="W" repeat="6" />
			<key type="4" />
		</command>
		<command name="WINGMAN go fluid" phrase="go fluid">
			<key type="W" repeat="6" />
			<key type="5" />
		</command>
		<command name="WINGMAN go spread" phrase="go spread">
			<key type="W" repeat="6" />
			<key type="6" />
		</command>
		<command name="WINGMAN go arrowhead" phrase="go arrowhead">
			<key type="W" repeat="6" />
			<key type="7" />
		</command>
		<!-- element combat management 1 -->
		<command name="ELEMENT attack my target" phrase="element attack my target">
			<key type="E" />
			<key type="1" />
		</command>
		<command name="ELEMENT buddy spike" phrase="element buddy spike">
			<key type="E" />
			<key type="2" />
		</command>
		<command name="ELEMENT raygun" phrase="element raygun">
			<key type="E" />
			<key type="3" />
		</command>
		<command name="ELEMENT weapons free" phrase="element weapons free">
			<key type="E" />
			<key type="4" />
		</command>
		<command name="ELEMENT weapons hold" phrase="element weapons hold">
			<key type="E" />
			<key type="5" />
		</command>
		<command name="ELEMENT check your six" phrase="element check six">
			<key type="E" />
			<key type="6" />
		</command>
		<command name="ELEMENT clear my six" phrase="element clear my six">
			<key type="E" />
			<key type="7" />
		</command>
		<command name="ELEMENT attack targets" phrase="element attack targets">
			<key type="E" />
			<key type="8" />
		</command>
		<command name="ELEMENT go shooter" phrase="element go shooter">
			<key type="E" />
			<key type="9" />
		</command>
		<command name="ELEMENT go cover" phrase="element go cover">
			<key type="E" />
			<key type="0" />
		</command>
		<!-- element combat management 2 -->
		<command name="ELEMENT rejoin" phrase="element rejoin">
			<key type="E" repeat="2" />
			<key type="1" />
		</command>
		<command name="ELEMENT run single-side offset" phrase="element single side offset">
			<key type="E" repeat="2" />
			<key type="2" />
		</command>
		<command name="ELEMENT pince" phrase="element pince">
			<key type="E" repeat="2" />
			<key type="3" />
		</command>
		<command name="ELEMENT posthole" phrase="element posthole">
			<key type="E" repeat="2" />
			<key type="4" />
		</command>
		<command name="ELEMENT chainsaw" phrase="element chainsaw">
			<key type="E" repeat="2" />
			<key type="5" />
		</command>
		<command name="ELEMENT drop stores" phrase="element drop stores">
			<key type="E" repeat="2" />
			<key type="6" />
		</command>
		<!-- element combat management 3 -->
		<command name="ELEMENT offensive engagement" phrase="element offensive engagement">
			<key type="E" repeat="3" />
			<key type="1" />
		</command>
		<command name="ELEMENT conservative engagement" phrase="element conservative engagement">
			<key type="E" repeat="3" />
			<key type="2" />
		</command>
		<command name="ELEMENT defensive engagement" phrase="element defensive engagement">
			<key type="E" repeat="3" />
			<key type="3" />
		</command>
		<!-- element combat management 4 -->
		<command name="ELEMENT beam deploy" phrase="element beam deploy">
			<key type="E" repeat="4" />
			<key type="1" />
		</command>
		<command name="ELEMENT beam beam" phrase="element beam beam">
			<key type="E" repeat="4" />
			<key type="2" />
		</command>
		<command name="ELEMENT wall" phrase="element wall">
			<key type="E" repeat="4" />
			<key type="3" />
		</command>
		<command name="ELEMENT grinder" phrase="element grinder">
			<key type="E" repeat="4" />
			<key type="4" />
		</command>
		<command name="ELEMENT wide azimuth" phrase="element wide azimuth">
			<key type="E" repeat="4" />
			<key type="5" />
		</command>
		<command name="ELEMENT short azimuth" phrase="element short azimuth">
			<key type="E" repeat="4" />
			<key type="5" />
		</command>
		<command name="ELEMENT wide LT" phrase="element wide LT">
			<key type="E" repeat="4" />
			<key type="6" />
		</command>
		<command name="ELEMENT short LT" phrase="element short LT">
			<key type="E" repeat="4" />
			<key type="7" />
		</command>
		<command name="ELEMENT defensive" phrase="element defensive">
			<key type="E" repeat="4" />
			<key type="8" />
		</command>
		<!-- element mission management -->
		<command name="ELEMENT resume mission" phrase="element resume mission">
			<key type="E" repeat="5" />
			<key type="1" />
		</command>
		<command name="ELEMENT return to base" phrase="element return to base">
			<key type="E" repeat="5" />
			<key type="2" />
		</command>
		<command name="ELEMENT radar to standby" phrase="element radar off">
			<key type="E" repeat="5" />
			<key type="3" />
		</command>
		<command name="ELEMENT activate radar" phrase="element radar on">
			<key type="E" repeat="5" />
			<key type="4" />
		</command>
		<command name="ELEMENT say position" phrase="element say position">
			<key type="E" repeat="5" />
			<key type="5" />
		</command>
		<command name="ELEMENT say damage" phrase="element say damage">
			<key type="E" repeat="5" />
			<key type="6" />
		</command>
		<command name="ELEMENT say status" phrase="element say status">
			<key type="E" repeat="5" />
			<key type="7" />
		</command>
		<command name="ELEMENT say fuel" phrase="element say fuel">
			<key type="E" repeat="5" />
			<key type="8" />
		</command>
		<command name="ELEMENT say weapons" phrase="element say weapons">
			<key type="E" repeat="5" />
			<key type="9" />
		</command>
		<!-- element id management -->
		<command name="ELEMENT turn on smoke" phrase="element smoke on">
			<key type="E" repeat="6" />
			<key type="1" />
		</command>
		<command name="ELEMENT turn off smoke" phrase="element smoke off">
			<key type="E" repeat="6" />
			<key type="2" />
		</command>
		<command name="ELEMENT turn ECM on" phrase="element music on">
			<key type="E" repeat="6" />
			<key type="3" />
		</command>
		<command name="ELEMENT turn ECM off" phrase="element music off">
			<key type="E" repeat="6" />
			<key type="4" />
		</command>
		<!-- element formation management -->
		<command name="ELEMENT close up" phrase="element close up">
			<key type="E" repeat="7" />
			<key type="1" />
		</command>
		<command name="ELEMENT switch side" phrase="element switch side">
			<key type="E" repeat="7" />
			<key type="2" />
		</command>
		<command name="ELEMENT break right" phrase="element break right">
			<key type="E" repeat="7" />
			<key type="3" />
		</command>
		<command name="ELEMENT break left" phrase="element break left">
			<key type="E" repeat="7" />
			<key type="4" />
		</command>
		<command name="ELEMENT go higher" phrase="element go higher">
			<key type="E" repeat="7" />
			<key type="5" />
		</command>
		<command name="ELEMENT go lower" phrase="element go lower">
			<key type="E" repeat="7" />
			<key type="6" />
		</command>
		<command name="ELEMENT flex" phrase="element flex">
			<key type="E" repeat="7" />
			<key type="7" />
		</command>
		<command name="ELEMENT kickout" phrase="element kickout">
			<key type="E" repeat="7" />
			<key type="8" />
		</command>
		<!-- flight combat management 1 -->
		<command name="FLIGHT attack my target" phrase="flight attack my target">
			<key type="R" />
			<key type="1" />
		</command>
		<command name="FLIGHT buddy spike" phrase="flight buddy spike">
			<key type="R" />
			<key type="2" />
		</command>
		<command name="FLIGHT raygun" phrase="flight raygun">
			<key type="R" />
			<key type="3" />
		</command>
		<command name="FLIGHT weapons free" phrase="flight weapons free">
			<key type="R" />
			<key type="4" />
		</command>
		<command name="FLIGHT weapons hold" phrase="flight weapons hold">
			<key type="R" />
			<key type="5" />
		</command>
		<command name="FLIGHT check your six" phrase="flight check six">
			<key type="R" />
			<key type="6" />
		</command>
		<command name="FLIGHT clear my six" phrase="flight clear my six">
			<key type="R" />
			<key type="7" />
		</command>
		<command name="FLIGHT attack targets" phrase="flight attack targets">
			<key type="R" />
			<key type="8" />
		</command>
		<command name="FLIGHT go shooter" phrase="flight go shooter">
			<key type="R" />
			<key type="9" />
		</command>
		<command name="FLIGHT go cover" phrase="flight go cover">
			<key type="R" />
			<key type="0" />
		</command>
		<!-- flight combat management 2 -->
		<command name="FLIGHT rejoin" phrase="flight rejoin">
			<key type="R" repeat="2" />
			<key type="1" />
		</command>
		<command name="FLIGHT run single-side offset" phrase="flight single side offset">
			<key type="R" repeat="2" />
			<key type="2" />
		</command>
		<command name="FLIGHT pince" phrase="flight pince">
			<key type="R" repeat="2" />
			<key type="3" />
		</command>
		<command name="FLIGHT posthole" phrase="flight posthole">
			<key type="R" repeat="2" />
			<key type="4" />
		</command>
		<command name="FLIGHT chainsaw" phrase="flight chainsaw">
			<key type="R" repeat="2" />
			<key type="5" />
		</command>
		<command name="FLIGHT split wing" phrase="flight split wing">
			<key type="R" repeat="2" />
			<key type="6" />
		</command>
		<command name="FLIGHT glue wing" phrase="flight glue wing">
			<key type="R" repeat="2" />
			<key type="7" />
		</command>
		<command name="FLIGHT drop stores" phrase="flight drop stores">
			<key type="R" repeat="2" />
			<key type="8" />
		</command>
		<!-- flight mission management -->
		<command name="FLIGHT resume mission" phrase="flight resume mission">
			<key type="R" repeat="3" />
			<key type="1" />
		</command>
		<command name="FLIGHT return to base" phrase="flight return to base">
			<key type="R" repeat="3" />
			<key type="2" />
		</command>
		<command name="FLIGHT radar to standby" phrase="flight radar off">
			<key type="R" repeat="3" />
			<key type="3" />
		</command>
		<command name="FLIGHT activate radar" phrase="flight radar on">
			<key type="R" repeat="3" />
			<key type="4" />
		</command>
		<command name="FLIGHT say position" phrase="flight say position">
			<key type="R" repeat="3" />
			<key type="5" />
		</command>
		<command name="FLIGHT say damage" phrase="flight say damage">
			<key type="R" repeat="3" />
			<key type="6" />
		</command>
		<command name="FLIGHT say status" phrase="flight say status">
			<key type="R" repeat="3" />
			<key type="7" />
		</command>
		<command name="FLIGHT say fuel" phrase="flight say fuel">
			<key type="R" repeat="3" />
			<key type="8" />
		</command>
		<command name="FLIGHT say weapons" phrase="flight say weapons">
			<key type="R" repeat="3" />
			<key type="9" />
		</command>
		<!-- flight id management -->
		<command name="FLIGHT turn on smoke" phrase="flight smoke on">
			<key type="R" repeat="4" />
			<key type="1" />
		</command>
		<command name="FLIGHT turn off smoke" phrase="flight smoke off">
			<key type="R" repeat="4" />
			<key type="2" />
		</command>
		<command name="FLIGHT turn ECM on" phrase="flight music on">
			<key type="R" repeat="4" />
			<key type="3" />
		</command>
		<command name="FLIGHT turn ECM off" phrase="flight music off">
			<key type="R" repeat="4" />
			<key type="4" />
		</command>
		<!-- flight formation management 1 -->
		<command name="FLIGHT close up" phrase="flight close up">
			<key type="R" repeat="5" />
			<key type="1" />
		</command>
		<command name="FLIGHT switch side" phrase="flight switch side">
			<key type="R" repeat="5" />
			<key type="2" />
		</command>
		<command name="FLIGHT break right" phrase="flight break right">
			<key type="R" repeat="5" />
			<key type="3" />
		</command>
		<command name="FLIGHT break left" phrase="flight break left">
			<key type="R" repeat="5" />
			<key type="4" />
		</command>
		<command name="FLIGHT go higher" phrase="flight go higher">
			<key type="R" repeat="5" />
			<key type="5" />
		</command>
		<command name="FLIGHT go lower" phrase="flight go lower">
			<key type="R" repeat="5" />
			<key type="6" />
		</command>
		<command name="FLIGHT flex" phrase="flight flex">
			<key type="R" repeat="5" />
			<key type="7" />
		</command>
		<command name="FLIGHT kickout" phrase="flight kickout">
			<key type="R" repeat="5" />
			<key type="8" />
		</command>
		<!-- flight formation management 2 -->
		<command name="FLIGHT go wedge" phrase="flight go wedge">
			<key type="R" repeat="6" />
			<key type="1" />
		</command>
		<command name="FLIGHT go trail" phrase="flight go trail">
			<key type="R" repeat="6" />
			<key type="2" />
		</command>
		<command name="FLIGHT go ladder" phrase="flight go ladder">
			<key type="R" repeat="6" />
			<key type="3" />
		</command>
		<command name="FLIGHT go stack" phrase="flight go stack">
			<key type="R" repeat="6" />
			<key type="4" />
		</command>
		<command name="FLIGHT go fluid" phrase="flight go fluid">
			<key type="R" repeat="6" />
			<key type="5" />
		</command>
		<command name="FLIGHT go spread" phrase="flight go spread">
			<key type="R" repeat="6" />
			<key type="6" />
		</command>
		<command name="FLIGHT go arrowhead" phrase="flight go arrowhead">
			<key type="R" repeat="6" />
			<key type="7" />
		</command>
		<command name="FLIGHT go box" phrase="flight go box">
			<key type="R" repeat="6" />
			<key type="8" />
		</command>
		<command name="FLIGHT go res cell" phrase="flight go res cell">
			<key type="R" repeat="6" />
			<key type="9" />
		</command>
		<!-- flight formation management 3 -->
		<command name="FLIGHT go vic" phrase="flight go vic">
			<key type="R" repeat="7" />
			<key type="1" />
		</command>
		<command name="FLIGHT go line astern" phrase="flight go line astern">
			<key type="R" repeat="7" />
			<key type="2" />
		</command>
		<command name="FLIGHT go finger four" phrase="flight go finger four">
			<key type="R" repeat="7" />
			<key type="3" />
		</command>
		<command name="FLIGHT go echelon left" phrase="flight go echelon left">
			<key type="R" repeat="7" />
			<key type="4" />
		</command>
		<command name="FLIGHT go echelon right" phrase="flight go echelon right">
			<key type="R" repeat="7" />
			<key type="5" />
		</command>
		<command name="FLIGHT go diamond" phrase="flight go diamond">
			<key type="R" repeat="7" />
			<key type="6" />
		</command>
		<!-- awacs page -->
		<command name="AWACS request picture" phrase="request picture">
			<key type="Q" />
			<key type="1" />
		</command>
		<command name="AWACS declare" phrase="declare">
			<key type="Q" />
			<key type="2" />
		</command>
		<command name="AWACS request help" phrase="request help">
			<key type="Q" />
			<key type="3" />
		</command>
		<command name="AWACS wilco" phrase="wilco">
			<key type="Q" />
			<key type="4" />
		</command>
		<command name="AWACS unable" phrase="unable">
			<key type="Q" />
			<key type="5" />
		</command>
		<command name="AWACS check in" phrase="check in">
			<key type="Q" />
			<key type="6" />
		</command>
		<command name="AWACS check out" phrase="check out">
			<key type="Q" />
			<key type="7" />
		</command>
		<command name="AWACS request relief" phrase="request relief">
			<key type="Q" />
			<key type="8" />
		</command>
		<command name="AWACS request rescue chopper" phrase="request rescue">
			<key type="Q" />
			<key type="9" />
		</command>
		<!-- vector page -->
		<command name="AWACS vector to threat" phrase="vector to threat">
			<key type="Q" repeat="2" />
			<key type="1" />
		</command>
		<command name="AWACS vector to target" phrase="vector to target">
			<key type="Q" repeat="2" />
			<key type="2" />
		</command>
		<command name="AWACS vector to package" phrase="vector to package">
			<key type="Q" repeat="2" />
			<key type="3" />
		</command>
		<command name="AWACS vector to tanker" phrase="vector to tanker">
			<key type="Q" repeat="2" />
			<key type="4" />
		</command>
		<command name="AWACS vector to divert field" phrase="vector to divert field">
			<key type="Q" repeat="2" />
			<key type="5" />
		</command>
		<command name="AWACS vector to home plate" phrase="vector to home plate">
			<key type="Q" repeat="2" />
			<key type="6" />
		</command>
		<command name="AWACS vector to carrier group" phrase="vector to carrier">
			<key type="Q" repeat="2" />
			<key type="7" />
		</command>
		<!-- tower page -->
		<command name="ATC inbound for landing" phrase="inbound">
			<key type="T" />
			<key type="1" />
		</command>
		<command name="ATC request landing" phrase="request landing">
			<key type="T" />
			<key type="2" />
		</command>
		<command name="ATC declaring an emergency" phrase="emergency">
			<key type="T" />
			<key type="3" />
		</command>
		<command name="ATC abort approach" phrase="abort approach">
			<key type="T" />
			<key type="4" />
		</command>
		<command name="ATC request taxi" phrase="request taxi">
			<key type="T" />
			<key type="5" />
		</command>
		<!-- tanker commands -->
		<command name="TANKER request fuel" phrase="request fuel">
			<key type="Y" />
			<key type="1" />
		</command>
		<command name="TANKER ready to take fuel" phrase="ready to refuel">
			<key type="Y" />
			<key type="2" />
		</command>
		<command name="TANKER done refueling" phrase="done refueling">
			<key type="Y" />
			<key type="3" />
		</command>
		<!-- miscellaneous !-->
		<command name="PADLOCK" phrase="padlock">
			<key type="4" />
		</command>
		<command name="PADLOCK next" phrase="next">
			<key type="Numpad+" />
		</command>
		<command name="PADLOCK previous" phrase="previous">
			<key type="Numpad-" />
		</command>
		<command name="CONTROLS trim aileron up" phrase="trim up">
			<key type="ALT Down" delay="200" />
		</command>
		<command name="CONTROLS trim aileron down" phrase="trim down">
			<key type="ALT Up" delay="200" />
		</command>
		<command name="CONTROLS trim reset" phrase="trim reset">
			<key type="SHIFT Up" />
		</command>
	</command-list>

	<!--push-to-talk initial-state="on" mode="toggle">
		<key type="ScrollLock" />
	</push-to-talk-->
	
	<push-to-talk initial-state="on">
		<hold on-press="flip">
			<key type="Numlock" />
			<button number="6" />
		</hold>
		<toggle>
			<key type="ScrollLock" />
		</toggle>
	</push-to-talk>
	
	<sounds>
		<sound type="recognized" source="recognized.wav" pan="0" volume="100" />
		<sound type="not-recognized" source="notrecognized.wav" pan="0" volume="100" />
		<sound type="speech-enabled" source="speechenabled.wav" pan="0" volume="100" />
		<sound type="speech-disabled" source="speechdisabled.wav" pan="0" volume="100" />
	</sounds>
</shoot-config>